Chapter 4: Vacation with My Nani Maa

3rd StandardMathematics

Vacation with My Nani Maa - Chapter Summary

# Vacation with My Nani Maa

## Overview

In this chapter, Chirag and Nandini visit their Nani Maa and learn various concepts of mathematics through day-to-day activities. The chapter focuses on building number sense, performing operations like addition and subtraction using number lines, tens frames, and other visual tools, and solving puzzles in a playful way. Students also explore estimation and logical thinking using number patterns and magic squares.

## Key Topics Covered

### 1. Hidden Numbers and Completing Totals

- Students observe objects (like seeds and marbles) and determine hidden quantities by subtracting visible items from the total.
- Practice: “You have 4 under your handkerchief” if 9 is the total and 5 are visible.
- Reinforces subtraction as a way to find unknowns.

### 2. Addition and Subtraction with Real Objects

- Real-life examples like balushahi, books, and magazines are used to add and subtract quantities.
- Example: 7 balushahi + 5 balushahi = 12 balushahi
7 balushahi – 5 balushahi = 2 balushahi

### 3. Using Tens Frames for Simple Calculations

- Visual method using tens frames to solve problems like:
- 6 + 8 = 14
- 9 – 6 = 3

### 4. Card Game for Addition and Subtraction Practice

- Make sets of cards numbered 1–10. When three cards make a valid addition or subtraction equation, the player collects them.
- Promotes mental math and logical reasoning.

### 5. Stamp Collection and Number Line Jumps

- Addition and subtraction of stamp collections:
- 15 + 7 = 22 stamps
- 22 + 30 = 52 stamps
- 52 – 37 = 15 stamps with monuments
- Students practice skip counting, decomposing numbers, and jumping strategies on number lines.

### 6. Frog and Grasshopper Jumping Game

- Visualize jumps of 10 forward or backward on number beads.
- Helps understand multiples of 10 and reinforces skip counting.

### 7. Grid Game

- Rolling dice to create two-digit numbers, and using number grid to move forward/backward.
- First player to reach a number between 91–100 wins.
- Encourages strategic addition/subtraction.

### 8. Fill the Table by Jumps

- Tables completed by jumping 5, 6, or 9 units ahead.
- Improves recognition of arithmetic sequences.

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Vacation with My Nani Maa

Overview

In this chapter, Chirag and Nandini visit their Nani Maa and learn various concepts of mathematics through day-to-day activities. The chapter focuses on building number sense, performing operations like addition and subtraction using number lines, tens frames, and other visual tools, and solving puzzles in a playful way. Students also explore estimation and logical thinking using number patterns and magic squares.

Key Topics Covered

1. Hidden Numbers and Completing Totals

  • Students observe objects (like seeds and marbles) and determine hidden quantities by subtracting visible items from the total.
  • Practice: “You have 4 under your handkerchief” if 9 is the total and 5 are visible.
  • Reinforces subtraction as a way to find unknowns.

2. Addition and Subtraction with Real Objects

  • Real-life examples like balushahi, books, and magazines are used to add and subtract quantities.
  • Example: 7 balushahi + 5 balushahi = 12 balushahi
    7 balushahi – 5 balushahi = 2 balushahi

3. Using Tens Frames for Simple Calculations

  • Visual method using tens frames to solve problems like:
    • 6 + 8 = 14
    • 9 – 6 = 3

4. Card Game for Addition and Subtraction Practice

  • Make sets of cards numbered 1–10. When three cards make a valid addition or subtraction equation, the player collects them.
  • Promotes mental math and logical reasoning.

5. Stamp Collection and Number Line Jumps

  • Addition and subtraction of stamp collections:
    • 15 + 7 = 22 stamps
    • 22 + 30 = 52 stamps
    • 52 – 37 = 15 stamps with monuments
  • Students practice skip counting, decomposing numbers, and jumping strategies on number lines.

6. Frog and Grasshopper Jumping Game

  • Visualize jumps of 10 forward or backward on number beads.
  • Helps understand multiples of 10 and reinforces skip counting.

7. Grid Game

  • Rolling dice to create two-digit numbers, and using number grid to move forward/backward.
  • First player to reach a number between 91–100 wins.
  • Encourages strategic addition/subtraction.

8. Fill the Table by Jumps

  • Tables completed by jumping 5, 6, or 9 units ahead.
  • Improves recognition of arithmetic sequences.